Wesnoth logo
Wesnoth Units database

Quenoth Horseman

(image)

Trading speed for heavier arms and armament, the Quenoth Horsemen delight in riding into danger instead of away from it. This is an awful description, please FIXME.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

Information

Advances from: Quenoth Scout
Advances to:
Cost: 34
HP: 50
Movement: 8
XP: 100
Level: 2
Alignment: lawful
IDQuenoth Horseman
Abilities: skirmisher

Attacks (damage - count)

(image)sword
melee
7 - 5
blade
(image)bow
ranged
5 - 3
pierce

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village140%